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Chloe Pitney

Looking for Guidance - Tutorials in 3D Software

Even though I am a 3D artist I still need help with tasks within softwares, whether they are old or new. I am familiar with Maya, Substance Designer, Substance Painter, Nomad Sculpt and dabbled in Zbrush. I have made a playlist on my Youtube account and accumulated videos to really help me practice as well as prepare myself for the future.

These videos that would benefit me when it comes to the project they include behind the scenes of animation and use of Blender and Unreal software.

As you can see they all vary in softwares but the main software I would like to focus on for the animation application assignment is Blender. Blender is a new tool for me to use in my studies and into my future work. As I am at only at university until September I need to look at cheaper or free options, Blender seems to tick all the right boxes.

Looking towards future aspects I am thinking of how the scene would be set up and what software would be best. For real time viewing I think that UnReal engine is a big contender as I am familiar with it and also learning. Marmoset could also be a good tool too show of an environment for a portfolio/showreel piece, I used this last year for my showreel for the first time and the efficiency is great if you are looking to show off props in a turnaround.


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