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Chloe Pitney
Sep 11, 20232 min read
What Went Well, What Needs Improving, What Can I Do Past The Project...
For this project I am very proud of what I accomplished in such a short space of time. I was able to design and create twenty plus props...
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Chloe Pitney
Sep 8, 20231 min read
Social Media
From the beginning of my project I have been wanting to create a plan for social media so other people can see my progression in the...
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Chloe Pitney
Sep 3, 20231 min read
Is Unreal The best Decision For My Piece And Do I Have Enough Time As One Person Creator?
As I was hoping to create a walkthrough or render with unreal I imported all the props I created and also added a turntable which would...
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Chloe Pitney
Sep 1, 20231 min read
Rendering
As I am not familiar with the rendering in Blender, even though I had some what of a understanding I needed to go into it further and...
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Chloe Pitney
Aug 30, 20232 min read
Putting All Elements Together In Blender
Putting everything into blender was quite a task as I had quite a few props to transfer/import over from Maya. Due to the masses amount...
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Chloe Pitney
Aug 27, 20231 min read
Effects
As I'm still new to blender I am looking into what effects I could potentially create, as I am not sure what would be best for an...
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Chloe Pitney
Aug 22, 20231 min read
Adding Ambient Sound
Before I even thought about creating my own sounds I wanted to add sound to the overall environment piece, something that will conform to...
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Chloe Pitney
Aug 15, 20232 min read
Lighting
As I am very familiar with Autodesk Maya I decided upon myself to explore and briefly experiment with the lighting. As my work was more...
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Chloe Pitney
Aug 14, 20232 min read
Texturing: Creating Textures and Using Simplicity
As I am familiar with substance, I have decided to create some potential textures from scratch, one for the walls of the house and...
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Chloe Pitney
Aug 7, 20232 min read
Modelling ,Modelling and Modelling
With my original plan for this project I believe I have underestimated my ability of what I can actually do within the time frame which I...
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Chloe Pitney
Aug 3, 20232 min read
Learning in Blender
Even though I am in my production stage of creating a piece for my demo reel I still need to have some trial and error/practice to get...
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Chloe Pitney
Jul 27, 20232 min read
Out Of My Comfort Zone, Creating A Car And Trialling A Stylised Tree
I have roughly twenty models or so that I would like to create in order to create my environment piece (I know this sounds like a lot)...
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Chloe Pitney
Jul 19, 20232 min read
Setting Up the Environment Layout
As throughout my time studying and being a 3D artist Maya has been the most prominent software for me to use due to industry standard as...
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Chloe Pitney
May 8, 20232 min read
Concluding My Work
After the animation exploration assignment this was an extension upon that, mainly focussing on the external environment and props. A lot...
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Chloe Pitney
Apr 27, 20231 min read
Talking to Industry
This is going to be a short but sweet post as even though this is more today with another project I think it is important to Animation...
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Chloe Pitney
Apr 11, 20232 min read
Prop Designs - The Front Garden And Driveway
For the front garden is going to be very simple as I don’t want the environment to be over complicated and busy. This area is going to be...
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Chloe Pitney
Mar 1, 20233 min read
Prop Designs - The Back Garden
I want the final piece to be in a rural setting and have decided to have the garden slightly larger than majority, this is so I can...
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Chloe Pitney
Feb 28, 20232 min read
Prop Designs - The Catio
For the catio, a space for a indoor cat, i wanted to create a basic/simplistic rectangular shape with more focus within it. For the...
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Chloe Pitney
Feb 20, 20232 min read
Prop Designs - The Bungalow
Because I want to create a showreel piece, on a practical turntable for the next project after animation application, I wanted to have a...
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Chloe Pitney
Feb 17, 20232 min read
Modelling To Prepare For Practice
During the animation application assignment I wanted to specialise in the designing and not heavily focus on the 3D element, the 3D...
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